I’m now watching part 2 of the AI Lightning Talks at QM Connect 2024. The next session I watched was by Page Durham on “The Digital Literacy Quest: Become an AI Hero.” Durham is a senior instructional designer. They developed a module for students to become a digital literacy hero. There is also an escape room they developed. Durham used AI to create a storyline and graphics. The Canvas module has quizzes and several different types of interaction. Durham noted that there are institutional benefits of the Quest they developed. These include avoiding plagiarism, boosting appropriate AI use, and enhancing student satisfaction. Durham explained that the storytelling, challenges, and gamification elements help maintain engagement. Failure in the game is ok. Durham is transitioning to a government job with game design. They shared the slides at bit.ly/AIHeroQM I noticed they made their presentation using Gamma.app and spent some time learning about it… and getting ideas for a wisteria guide!
Next, Bridget Brooks presented on “Creating a Generative AI Assignment Repository.” The University at North Dakota created an AI assignment repository. In order to be included, faculty completed a workshop on AI. Brooks spoke about the team that helped build the repository. UND faculty created the materials with the goal of advancing student learning with AI. The faculty workshop was intensive and included learning about AI, creating an assignment, peer review via Charette, and revision. Transparency in Learning and Teaching (TILT) was used. Brooks mentioned that the National Institute for Learning Outcomes Assessment (NILOA) used assignment Charettes (teams of five) and presentations with assignment introduction (5 minutes), discussion (15 minutes), and feedback (5 minutes). I learned about Charettes and the repository with this session! Tonight these lightning talks helped me find NILOA, Charettes, and Gamma.app.
